The Doomsday +1 team continues to look for other survivors – only to find themselves fighting for their lives once again! A subpar outing from the creative team of Joe Gill and John “Byrne Robotics” Byrne.
Three members of the Moonbase Alpha crew join with other captives in an attempt to escape an intergalactic zoo. Nicola Cuti story is fun, but early John Byrne artwork is this Charlton comic’s real draw.
Giant cyborgs charged with maintaining galactic peace come to investigate the Earth – and initially find humanity wanting. Borrowing heavily from other sci-fi stories, this outing from Joe Gill and a young John Byrne still offers some fun.
The Doomsday +1 team ventures to what appears to be an other-dimensional paradise – but a dystopian underbelly lurks. Joe Gill and John Byrne’s initial six-issue run of Doomsday +1 fizzles at the finish line.
A murderous cyborg sends a robot army after three astronaut survivors of the nuclear apocalypse, and their thawed-out, ancient friend. A so-so story and energetic early art from a young John Byrne add up to a lot of fun.
When radioactive material turns up missing during a fire at a chemical warehouse, paramedic John Gage leaps into action. This story by Joe Gill isn’t ready for prime time, and neither is the early art by John Byrne.
The team tracks a radio signal to Vancouver, where they discover warring races of secret, underwater humanoids! Unclear storytelling by Joe GIll and John Byrne results in a mixed bag of Bronze Age fun.
Three astronauts survive a nuclear war, make friends with a cave man and struggle to survive in a post-apocalyptic world. This debut issue – by Joe Gill and John Byrne – isn’t as good as the reviewer remembers, but it’s still a lot of fun.