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Review: What If? #6

Cosmic rays give birth to a team of heroes known as the Fantastic Four: Big Brain, Dragonfly, Mandroid and Ultra-Woman! Roy Thomas is at the helm of this excellent alternate-universe take on Marvel’s first family.

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Review: Giant-Size Creatures #1

A secret race of Cat People turns Greer “The Cat” Nelson into Tigra, a werewoman who must battle both Werewolf by Night and Hydra. Another winner from Tony Isabella, this one illustrated by the journeymen art team of Don Perlin and Vince Colletta.

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Review: X-Men #112

Captured by Magneto, the X-Men are soon battling for their lives within a secret base under an active volcano. The legendary X-Men creative team of Chris Claremont, John Byrne and Terry Austin serve up an electric, issue-long fight scene.

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Review: X-Men #111

The Beast investigates the X-Men’s disappearance, only to find his former team trapped as circus freaks by Mesmero. The team of Chris Claremont, John Byrne and Terry Austin settle into their historic run on X-Men.

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Review: X-Men #110

The X-Men’s Danger Room session takes a potentially deadly turn when Warhawk infiltrates the mansion and seizes control. Fill-in art from journeyman artist Tony DeZuniga derails the momentum of the new X-Men creative team, albeit temporarily.

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Review: X-Men #109

The X-Men’s plans for a little R&R are interrupted when Weapon Alpha comes looking to take Wolverine home. The quintessential X-Men creative team of Chris Claremont, John Byrne and Terry Austin quickly level up with this introduction of Alpha Flight’s leader.

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Review: X-Men #108

The X-Men and Starjammers battle the Guardians of the Gate in a desperate attempt to save the universe. John Byrne and Terry Austin join Chris Claremont on what would become one of the premiere titles of the Bronze Age

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Review: Amazing Adventures #32

Killraven and crew seek overnight refuge in a Octo-Tympanum-View-Scope emporium, tripping out and digging some tunes. Don McGregor and P. Craig Russell deliver one of the most pro-recreational-drug-use stories to come out of mainstream comics during the Bronze Age.

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