/

Review: What If? #21

Still bitter over losing his beloved Susan Storm to the Sub-Mariner, Mr. Fantastic brings the fight to Atlantis. Bill Mantlo serves up a decent sequel to What If? #1, with a little help from the art team of Gene Colan and Bill Wiacek.

READ
/

Review: Amazing Adventures #33

During a layover in what was once West Virginia, Killraven discovers a society of African-American separatists living underground. This strange mix of racially charged dystopian tropes is a tough read from today’s vantage. From the fill-in team of Bill Mantlo, Herb Trimpe and D. Bruce Berry.

READ
/

Review: X-Men #106

Trapped in a fever dream, Professor X relives a previous battle between new X-Men and old. Marvel’s mighty mutants fall prey to the Dreaded Deadline Doom with this fill-in issue from Bill Mantlo and Bob Brown.

READ
/

Review: Marvel Two-in-One #99

The Thing and Rom team to battle a coven of Dire Wraith witches and the reanimated armor of Firefall. A can’t-miss affair for fans of the spaceknight, from regular Rom writer Bill Mantlo and the surprisingly solid art team of Bob Hall and Kevin Dzuban.

READ
/

Review: Questprobe #1

Against the backdrop of a peaceful world facing annihilation, the Chief Examiner comes to Earth to steal the Hulk’s power. An early, subpar effort at transmedia, from the team of Bill Mantlo, Mark Gruenwald and John Romita Sr. (working off a concept by John Byrne and game designer Scott Adams).

READ
/

Review: X-Men #96

Still reeling from the death of one of their own, the all-new X-Men face off against a demon invasion. Regular writer Chris Claremont settles in, with strong support from team co-creator Dave Cockrum.

READ