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Review: Adventure Comics #451

Topo the octopus runs off with Aquababy; Aquaman pursues, but winds up battling Starro the Conqueror instead. Weak villains bring down the story, written by David Michelinie, but the art by Jim Aparo is strong. (The J’onn J’onzz backup feature, drawn by Mike Netzer and Terry Austin, is pretty, too.)

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Review: Adventure Comics #450

The Weather Wizard steals an experimental “vibrojector” to use against the Flash, but ends up battling Aquaman instead. David Michelinie comes onboard as writer, but Jim Aparo’s art (as well as Mike Netzer and Terry Austin’s art on the J’onn J’onzz backup feature) is the real draw here.

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Review: Adventure Comics #449

Aquaman must stop the Marine Marauder, a “lowly marine biologist” who uses air-breathing sea creatures to steal swine-flu vaccine. Steve Skeates story is pretty silly, but Jim Aparo’s art is excellent as usual. Throw in a well-drawn backup story by Mike Nasser and Terry Austin (written by Denny O'Neil) and this is one to pick up for the art.

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Review: Justice League of America #171

The Justice League and Justice Society meet for a social get-together – but the good times end in murder! Writer Gerry Conway delivers a more-intimate-than-usual drama for the 1979 edition of this annual team-up, and he gets solid support from the journeyman art team of Dick Dillin and Frank McLaughlin.

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Review: Warlord #20

Warlord and friends make their way to Deimos’ fortress, where the sorcerer holds Morgan and Tara’s son captive. Mike Grell’s Bronze Age mainstay (inked poorly by Vince Colletta) has settled into a consistent, serviceable rhythm.

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Review: DC Comics Presents #33

Superman and Captain Marvel discover they’ve switched costumes and powers as part of a Mr. Mxyzptlk plot. Both the lead story – by the team of Gerry Conway, Roy Thomas, Rich Buckler and Dick Giordano – and backup feature would have been more at home in the Silver Age.

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