Trapped in Murderworld, the X-Men must survive myriad deadly challenges – including brainwashed betrayal by one of their own! It’s an all-out action issue from the X-Men creative team of Chris Claremont, John Byrne and Terry Austin.
READCaptured by the villainous Arcade, the X-Men wake to find themselves fighting for their lives in Murderworld! While not without its shortcomings, this thrill ride from the team of Chris Claremont, John Byrne and Terry Austin still earns a high score.
READSpider-Man takes the month off as the Human Torch and Hulk team to stop a revenge plot that involves bringing back Blastaar. A fairly weak story by Len Wein gets a major assist from the strong pencils of Gil Kane.
READTigra recruits the Thing’s help in her battle against a “null-band”-empowered villain known as the Cougar. An utterly average, mid-Bronze-Age outing from the creative team of Bill Mantlo, Sal Buscema and Don Heck.
READAfter losing a battle to the Grey Gargoyle, the Avengers must regroup before tracking him down for a rematch. John Byrne and Dan Green draw a fine Avengers, but this story from Roger Stern and David Michelinie is not on par with the era’s best work.
READWhile defending against a government attempt to strip their security clearance, the Avengers are called to battle a stony menace. A sagging story by Roger Stern and Steven Grant doesn’t do justice to the excellent art of John Byrne and Dan Green.
READAlready distraught over the departure of his disciple Clea, Doctor Strange finds himself in a battle with D’Spayre. One of the great done-in-one gems of the Bronze Age, from the team of Roger Stern, Michael Golden and Terry Austin.
READReturning to Earth to save the universe, the Thing squares off with the Hulk while Doctor Strange battles Xandu. A lackluster story and inconsistent art from Bronze Age legend Jim Starlin sees this issue falling short.
READThe Thing crosses through a interdimensional doorway to free Doctor Strange, who had been imprisoned by Xandu. A less-than-inspired outing from legendary Bronze Age innovator Jim Starlin, with inking from Marvel Fanfare editor Al Milgrom.
READA quest to find Clea finds Dr. Strange embroiled in a plot for the future of the mythical Phaseworld. Marv Wolfman and P. Craig Russell’s tale strains against the confines of continuity, but it’s bolstered by Russell's lush art.
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